Just study their stats, although I have never won, I only played this twice. Any way you could add freeze timer codes to certain sections of the game like the digging minigame? I want to enjoy the game, but I can't with how ridiculously easy it is, and the current options in the provided table don't help that case one bit. Well, at least it is the last boss of the chapter. There are many people to pass them out to. . He will counter with 202,500. Then speak to Buddy to find out what to do next, he will ask you to go to Mooflow but don't go quite yet, Shira will ask you if you want to see the Commspheres, I will give you a list of how many times you look at that place to get it all, don't skip any if you want all the persentage.
But first you want to rescue all the toursts here, when you get all but two go out of the gorge and talk to a person outside without cancling the mission then go back in and step on the teleporter and go to the back with it and then go left or right which ever one it is then get the guy in here and then go back to the front the get back on the teleporter to go the back the go the other way you just went, and get that guy, then head back to the back to the back, then go to the fayth, but before you go the fayth prepare you self by equiping the entire party with Star Pendants or Glass Buckles. First head to the left blue flame then to the right then the front. Then head back to the room where Logos and Ormi was, and to the left, of the big heart is a hole with a switch. You need to get in her way so as she approaches the temple; if done correctly, Tidus will glide to the area where a cutscene occurs. Like I told you in the stratagy, you have to fight this boss at its highest levels to get an Episode Complete! After that the elevator will fall but you get a chance to climb back up to the normal level or floor whatever floats your boat. Yellow: There is a high chance that you can die if you go this way, there is little chance that you can pass.
The dresspheres, you need two black knights and a alchemest to mix the norm'. . Just follow the path till you find a part on you map that looks like a upsidedown W then go right to get a Mega-Phoenix then continue onward. I loved this game as a kid, when I was too dumb to know better and it was a challenge then. Just use the same tactic from above, if you have played Final Fantasy X you might reconize his moves.
Crap you have to fight a giant version of a helm, oh well just finish it, if its defence gets to high have a warrior do armor break. Then go as far south as possible and another event will happen. Just go down some till you see a orange sphere. If you thief has master theif, use it, it will make the battle worth it other than completion. Just go north, on the next map go up any stairs on the left side of the pier, port, dock, whatever floats your boat hah. Go out of the room and go left till you get to the end of the hall way, then go left, till you get to the end of the other hallway, a spiky wall will come out at you, insted of falling in one of the holes, go all the way down and let the wall catch up to you, now just listen to me you might think I am crazy, The girls will jump down and you will be in a hole in the wall, find the shiny thing on the wall and press it, the go down, hey you back where you were, told you, now fall in both of the holes in the ground and press the shiny things in those too. Islaya Thunder Plains, Near Last Tower.
Dual Shot: If you lock on two fiends, you can shoot two fiends. You need to push them to the elevator to get them to play. Just listen to me okay, I made that mistake the first time. After the line is gone, go in. If you manage to complete that battle, Episode Complete! Now follow the place till you get to a save sphere, save. Command Points, Max Command Points, some Player Stats.
She will only cast magic to attack you and it does not hurt much. He will counter with 225,000. Crimson Sphere 3 Given to you also by Gippal and Nooj after you fall into one of the holes that the fayth made. If you manage to kill 10 cactuars the Jumbo guy will start casting level three spells so make this quick. I can't quite explain this so I will use an example to explain for you.
From here you will die. This is what you do: Have a Alchemist mix the normal, a Dark Knight use Darkness, and a Gunner use Trigger Happy every round. Then select Mushroom Rock Road. How did Ormi find out that you found the sphere. Hurry, you have to beat this guy before Shuyin fires at Spira! Cut-scene, you will be challenged to run the Gunners Gauntlet, accept the challenge.
Attack here quickly and mercilessly with your most powerful skills, and she should succumb almost as quickly as Rikku. Otherwise just have at it. Unlockable How to Unlock Chapter 1-4 Besaid Island Large trap pod - Flame Dragon Ifrit Chapter 2 Moonflow, Bevelle, Calm Lands Small trap pod - Flan Blanco Shiva Chapter 3-5 Mi'ihen Highroad, Zanarkand Ruins Small trap pod - Mycotoxin Valefor Chapter 5 - after clearing at least Cloister level 20 Bevelle Large trap pod - Aranea Anima Chapter 5 - after clearing Thunder Plains Thunder Plains Large trap pod - Machina Striker Ixion Chapter 5 Bevelle Medium trap pod - Critical Bug Yojimbo Chapter 5 Bevelle Large trap pod - Azi Dahaka Bahamut Chapter 5 Bikanael Desert - after completing mission Large trap pod - Jumbo Cactuar Magus Sisters Easy twelve hit Attack Reels for Wakka If you have trouble landing the last 2 Hit reel when using Wakkas Attack Reels Overdrive, you can just let the timer run out and as long as you have the first two 2 Hit reels then the third will always be 2 Hit at 0. If you did all the moonflow missions perfectly and did the Mission on Mt. And you white mage will be busy here. Bahamut will use his mega-flare on the party it does not hurt much just have you white mage cast cura, his impulse attack hurts worse than mega- flare.
Unpause the game, then capture 1 butterfly. Then go to the engine room again to speak to Buddy. In the cave, head left then all the way down to get the chest, then head right, up the wall the get to the cross section go all the way north to find the boss. He sells Hi-Potions for 50 Gil, but you can still sell them for normal price. Just let the event happen, go back and talk to Maroda. Gagazet-Floating Ruins You will then drop at the top of the ruins and another events happens how many times have I typed event? Then leave through the save sphere. Just go to the last tower, and head south some.
It does not always have to be 2x the core sphere. Anyway, go to the shop in the back of the woods to find out that the fact that the temple is under water does not stop the feinds attack, well, crap, you have to fight six rounds of feinds to complete this mission. Anyway, go to the cactuar nation to talk to marnela, you have to get all ten gatekeepers. . Core Sphere: This is the thing you have to go by in the game.